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	<title>Comments for Advanced Product Design Umeå</title>
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		<title>Comment on Photoshop Tutorial by tvorba webstranok</title>
		<link>http://www.advancedproductdesign.se/blog/2011/07/photoshop-tutorial/comment-page-1/#comment-343</link>
		<dc:creator>tvorba webstranok</dc:creator>
		<pubDate>Fri, 30 Dec 2011 16:05:33 +0000</pubDate>
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		<description>&lt;strong&gt;tvorba webstranok...&lt;/strong&gt;

[...]Advanced Product Design Umeå &#187; Blog Archive &#187; Photoshop Tutorial[...]...</description>
		<content:encoded><![CDATA[<p><strong>tvorba webstranok&#8230;</strong></p>
<p>[...]Advanced Product Design Umeå &raquo; Blog Archive &raquo; Photoshop Tutorial[...]&#8230;</p>
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		<title>Comment on Pipe dreams by Tweets that mention Advanced Product Design Umeå » Blog Archive » Pipe dreams -- Topsy.com</title>
		<link>http://www.advancedproductdesign.se/blog/2011/01/pipe-dreams/comment-page-1/#comment-331</link>
		<dc:creator>Tweets that mention Advanced Product Design Umeå » Blog Archive » Pipe dreams -- Topsy.com</dc:creator>
		<pubDate>Tue, 25 Jan 2011 11:10:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.advancedproductdesign.se/blog/?p=341#comment-331</guid>
		<description>[...] This post was mentioned on Twitter by John Klein, Andrea Graziano. Andrea Graziano said: Advanced product Design &quot;Pipe dreams&quot; #pipe #digfab http://snipurl.com/1wn8up [...]</description>
		<content:encoded><![CDATA[<p>[...] This post was mentioned on Twitter by John Klein, Andrea Graziano. Andrea Graziano said: Advanced product Design &quot;Pipe dreams&quot; #pipe #digfab <a href="http://snipurl.com/1wn8up" rel="nofollow">http://snipurl.com/1wn8up</a> [...]</p>
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		<title>Comment on DIY Stereo-lithography by Fredrik</title>
		<link>http://www.advancedproductdesign.se/blog/2010/07/diy_sla/comment-page-1/#comment-328</link>
		<dc:creator>Fredrik</dc:creator>
		<pubDate>Fri, 20 Aug 2010 14:54:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.advancedproductdesign.se/blog/?p=309#comment-328</guid>
		<description>Cool post Arthur!</description>
		<content:encoded><![CDATA[<p>Cool post Arthur!</p>
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		<title>Comment on Thoughts on Genes in Advanced Product Design by Robert</title>
		<link>http://www.advancedproductdesign.se/blog/2010/02/thoughts-on-genes-in-advanced-product-design/comment-page-1/#comment-327</link>
		<dc:creator>Robert</dc:creator>
		<pubDate>Tue, 09 Mar 2010 09:09:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.advancedproductdesign.se/blog/?p=255#comment-327</guid>
		<description>That was interesting.</description>
		<content:encoded><![CDATA[<p>That was interesting.</p>
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		<title>Comment on Thoughts on Genes in Advanced Product Design by Artur</title>
		<link>http://www.advancedproductdesign.se/blog/2010/02/thoughts-on-genes-in-advanced-product-design/comment-page-1/#comment-326</link>
		<dc:creator>Artur</dc:creator>
		<pubDate>Mon, 08 Mar 2010 22:43:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.advancedproductdesign.se/blog/?p=255#comment-326</guid>
		<description>I agree, but what I meant is that we&#039;ll be the ones giving the freedom of how much is acceptable to push a slider or twist a knob.

here&#039;s a blog entry from today on the very same subject. from Shapeways&#039; Joris: really nice perspective and questions.

http://www.shapeways.com/blog/archives/390-Dasign-data-driven,-evolutionary,-algorithmic-generative-design.html</description>
		<content:encoded><![CDATA[<p>I agree, but what I meant is that we&#8217;ll be the ones giving the freedom of how much is acceptable to push a slider or twist a knob.</p>
<p>here&#8217;s a blog entry from today on the very same subject. from Shapeways&#8217; Joris: really nice perspective and questions.</p>
<p><a href="http://www.shapeways.com/blog/archives/390-Dasign-data-driven,-evolutionary,-algorithmic-generative-design.html" rel="nofollow">http://www.shapeways.com/blog/archives/390-Dasign-data-driven,-evolutionary,-algorithmic-generative-design.html</a></p>
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		<title>Comment on Ultrasonic dishwasher by Robert</title>
		<link>http://www.advancedproductdesign.se/blog/2010/02/ultrasonic-dishwasher/comment-page-1/#comment-325</link>
		<dc:creator>Robert</dc:creator>
		<pubDate>Mon, 01 Mar 2010 17:51:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.advancedproductdesign.se/blog/?p=273#comment-325</guid>
		<description>Thanks.</description>
		<content:encoded><![CDATA[<p>Thanks.</p>
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		<title>Comment on Thoughts on Genes in Advanced Product Design by Robert</title>
		<link>http://www.advancedproductdesign.se/blog/2010/02/thoughts-on-genes-in-advanced-product-design/comment-page-1/#comment-324</link>
		<dc:creator>Robert</dc:creator>
		<pubDate>Fri, 26 Feb 2010 08:21:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.advancedproductdesign.se/blog/?p=255#comment-324</guid>
		<description>I like your &quot;shortcut&quot; explanation, and when I think about it, I do realize it in many cases. People just have their own style, which is not often discussed but rather just applied. I also think companies have a certain style, and when it comes to hiring (my personal experience says) companies a very aware of hiring people whose style fits into their own portfolio, and it also happens the other way around, that designers probably dont want to work for a company which style is totally unacceptable for him.

Getting out of this habit of just applying ones style means stepping back a little, and discussing the reasons for its form, which takes alot of time, which also means that there is lees time for executing. So if there are such computers in the future that kind of execute our thoughts (which I also believe in) then I think those sliders and parameters would be likely controlled (not in all cases) by the enduser/customer and not by a design manager (again, probably not all of them, but at least so many to maintain the function but be individualistic in design and ergonomics). Especially when the production is not centrally in Asia, but around the corner or even in your house.

But it is an interesting topic, and I am curious how this will turn out.</description>
		<content:encoded><![CDATA[<p>I like your &#8220;shortcut&#8221; explanation, and when I think about it, I do realize it in many cases. People just have their own style, which is not often discussed but rather just applied. I also think companies have a certain style, and when it comes to hiring (my personal experience says) companies a very aware of hiring people whose style fits into their own portfolio, and it also happens the other way around, that designers probably dont want to work for a company which style is totally unacceptable for him.</p>
<p>Getting out of this habit of just applying ones style means stepping back a little, and discussing the reasons for its form, which takes alot of time, which also means that there is lees time for executing. So if there are such computers in the future that kind of execute our thoughts (which I also believe in) then I think those sliders and parameters would be likely controlled (not in all cases) by the enduser/customer and not by a design manager (again, probably not all of them, but at least so many to maintain the function but be individualistic in design and ergonomics). Especially when the production is not centrally in Asia, but around the corner or even in your house.</p>
<p>But it is an interesting topic, and I am curious how this will turn out.</p>
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		<title>Comment on Thoughts on Genes in Advanced Product Design by Artur</title>
		<link>http://www.advancedproductdesign.se/blog/2010/02/thoughts-on-genes-in-advanced-product-design/comment-page-1/#comment-323</link>
		<dc:creator>Artur</dc:creator>
		<pubDate>Thu, 25 Feb 2010 21:40:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.advancedproductdesign.se/blog/?p=255#comment-323</guid>
		<description>I think that the realities of design are getting more complex because we&#039;re becoming aware of these realities and their interconnectedness... and it would be an obvious bad judgement to neglect, avoid and turn away from addressing these realities. 
Money and time being part of such realities, make us concede on solving the most, and settle on &#039;most we can&#039;. This is where efficiency comes into play.
We&#039;ve touched upon &#039;applying one own&#039;s style&#039; as a means to short-cut, default to a solution (styling solution) during the workshop in the beginning of the year. This is a form of shortcut, a default in a way, that lets companies focus resources elsewhere (on technical development for example).
Yet if such &#039;shortcuts&#039; and let me call them &#039;dynamic shortcuts&#039; were developed for other aspects of design, then the process would be even more efficient.

I believe that much of what is done today during a design project, in terms of time spent, is mindless work. I.E. it takes a few seconds to envision a result, how you want it to look, and then you spend a lot more time, doing a nice rendering, creating surfaces, rendering, etc. 
Imagine just &#039;hooking up&#039; all the &#039;solvers&#039; into a process (sort of what a design manager does) and then just controlling sliders and parameters affecting the end result and validating it.

In short: In the future, we will be managing design rather than &#039;designing&#039; as we know it today. But we will not delegate the tasks to other people, but to fast efficient CPUs (and GPUs apparently).</description>
		<content:encoded><![CDATA[<p>I think that the realities of design are getting more complex because we&#8217;re becoming aware of these realities and their interconnectedness&#8230; and it would be an obvious bad judgement to neglect, avoid and turn away from addressing these realities.<br />
Money and time being part of such realities, make us concede on solving the most, and settle on &#8216;most we can&#8217;. This is where efficiency comes into play.<br />
We&#8217;ve touched upon &#8216;applying one own&#8217;s style&#8217; as a means to short-cut, default to a solution (styling solution) during the workshop in the beginning of the year. This is a form of shortcut, a default in a way, that lets companies focus resources elsewhere (on technical development for example).<br />
Yet if such &#8216;shortcuts&#8217; and let me call them &#8216;dynamic shortcuts&#8217; were developed for other aspects of design, then the process would be even more efficient.</p>
<p>I believe that much of what is done today during a design project, in terms of time spent, is mindless work. I.E. it takes a few seconds to envision a result, how you want it to look, and then you spend a lot more time, doing a nice rendering, creating surfaces, rendering, etc.<br />
Imagine just &#8216;hooking up&#8217; all the &#8216;solvers&#8217; into a process (sort of what a design manager does) and then just controlling sliders and parameters affecting the end result and validating it.</p>
<p>In short: In the future, we will be managing design rather than &#8216;designing&#8217; as we know it today. But we will not delegate the tasks to other people, but to fast efficient CPUs (and GPUs apparently).</p>
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		<title>Comment on Thoughts on Genes in Advanced Product Design by Robert</title>
		<link>http://www.advancedproductdesign.se/blog/2010/02/thoughts-on-genes-in-advanced-product-design/comment-page-1/#comment-322</link>
		<dc:creator>Robert</dc:creator>
		<pubDate>Mon, 22 Feb 2010 19:29:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.advancedproductdesign.se/blog/?p=255#comment-322</guid>
		<description>It is interesting how you phrase your first paragraph, and I am not entirely sure if it was on purpose, but you don&#039;t say that the world is getting more complex, which I would (partially) agree to.
I just think the expectations on Design are getting bigger, also because consultancies like Ideo or other strategic design offices were pushing in the direction of tackeling the &quot;bigger picture&quot;. And in the end it is just good for the customers, who get an experience beyond styling. 
But I also think, that the world a couple of decades ago was also quite complex (e.g. product lifecycles,...), companies maybe just didn&#039;t care about &quot;taking this complexity into account&quot;, but being strong on the market today (in the 21th century) probably means, that they have to do those things.
I think it is good to see that Design is doing &quot;thoughtful design&quot; again, after a long period of getting raped by marketing. But realistically it is still a marketing tool, just because green products start to take off, companies are trying to jump on. 
Regarding your point of system design, I would agree that this will become a big part in the future of design, especially since the world is so connected right now, and even objects will do so even more in the future. But depending on the kind of product or environment, I guess nailing the one X might be not always possible, and probably not even desirable. 
Designing a ticket system for public transport or an automated renting whatever station, may be areas where this one X might be found. But when it comes to consumer stuff I think it is hard to satisfy everyone with one solution. Variety is the tool of expressing ones individuality, and companies have to differentiate themselves from other brands. 
So I still see a variety of solutions for customers in the future, and I even think it is getting more. E.g companies could provide their customers with tools (within the system ;) to co-create even more unique products for themselves. And there is apparently a need for an increasing variety of product(looks and functions) when I look at Iphone covers and apps for example.</description>
		<content:encoded><![CDATA[<p>It is interesting how you phrase your first paragraph, and I am not entirely sure if it was on purpose, but you don&#8217;t say that the world is getting more complex, which I would (partially) agree to.<br />
I just think the expectations on Design are getting bigger, also because consultancies like Ideo or other strategic design offices were pushing in the direction of tackeling the &#8220;bigger picture&#8221;. And in the end it is just good for the customers, who get an experience beyond styling.<br />
But I also think, that the world a couple of decades ago was also quite complex (e.g. product lifecycles,&#8230;), companies maybe just didn&#8217;t care about &#8220;taking this complexity into account&#8221;, but being strong on the market today (in the 21th century) probably means, that they have to do those things.<br />
I think it is good to see that Design is doing &#8220;thoughtful design&#8221; again, after a long period of getting raped by marketing. But realistically it is still a marketing tool, just because green products start to take off, companies are trying to jump on.<br />
Regarding your point of system design, I would agree that this will become a big part in the future of design, especially since the world is so connected right now, and even objects will do so even more in the future. But depending on the kind of product or environment, I guess nailing the one X might be not always possible, and probably not even desirable.<br />
Designing a ticket system for public transport or an automated renting whatever station, may be areas where this one X might be found. But when it comes to consumer stuff I think it is hard to satisfy everyone with one solution. Variety is the tool of expressing ones individuality, and companies have to differentiate themselves from other brands.<br />
So I still see a variety of solutions for customers in the future, and I even think it is getting more. E.g companies could provide their customers with tools (within the system ;) to co-create even more unique products for themselves. And there is apparently a need for an increasing variety of product(looks and functions) when I look at Iphone covers and apps for example.</p>
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		<title>Comment on Ultrasilence by Antonio</title>
		<link>http://www.advancedproductdesign.se/blog/2010/01/antonio/comment-page-1/#comment-129</link>
		<dc:creator>Antonio</dc:creator>
		<pubDate>Fri, 29 Jan 2010 10:26:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.advancedproductdesign.se/blog/?p=216#comment-129</guid>
		<description>Now it is open for everyone :)</description>
		<content:encoded><![CDATA[<p>Now it is open for everyone :)</p>
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